"JavaView© v4.00.003"

Package vgp.tutor.transform

Tutorial on usage of transforming a model rather than the viewing camera.

See: Description

Package vgp.tutor.transform Description

Tutorial on usage of transforming a model rather than the viewing camera. If the model lies in a 4d space form then the intrinsic transformation is used.

A sample geometry is a 4d cube inside the three-dimensional sphere in euclidean four-space. Show the camera panel and activate the checkbox "Transform Selected Model".

In a scene with different models, the currently selected model is transformed.

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