Demo applet to use transformations in ambient space forms.
Demo project to use transformations in ambient space forms.
Info panel of space form transformations with sliders.
Tutorial on usage of transforming a model rather than the viewing camera. If the model lies in a 4d space form then the intrinsic transformation is used.
A sample geometry is a 4d cube inside the three-dimensional sphere in euclidean four-space. Show the camera panel and activate the checkbox "Transform Selected Model".
In a scene with different models, the currently selected model is transformed.